Burnout issue

Updated on March 26, 2020 in Support & Troubleshooting
3 on March 3, 2020

After several models were printed using our Uniz Slash 2, the burnout remained on the model making it inaccurate.

What are some suggestions to remove the burnout or reduce the inaccuracy that the burnout creates?

 
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0 on March 3, 2020

You can reduYou can reduce the exposure time of each layer of the modelce the exposure time of each layer of the model

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0 on March 21, 2020

Hi Parsa

Could you elaborate on “burnout”? A photo maybe? What type of resin did you use? What was the power settings?

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0 on March 26, 2020

Hey Parsa

The high power the Uniz printer is capable of shooting out makes it very dangerous too! The photopolymerization is highly exothermic (means releases a lot of heat) process. And if you “overshoot” the resin it gets hot! At a point that the resin film gets soft and tears very easily… As you probably know already.

But it is not your fault!!! Here the only one to blame is Uniz. They did a powerful UV light system because of their cUDP (Continuous Uni-Directional Peeling)… a bunch of nonsense anyway! The idea behind was to overexpose and move the platform up while still photocuring. But a large amount of heat is generated that way. That’s why they build a “water-cooling” underneath the LCD panel. Dough, the idea seems to be good but is not working every time. Basically you have a printer that is overpriced overbuild and undersupported and under capable of advertised specifications. 

Sorry, welcome to the club!

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